Weight and Bulk is a new system implemented by SWAT: Elite Force starting in version 4. At the bottom of the equipment panel, there are two bars, aptly titled Weight and Bulk. Different equipment has different effects on the two meters. Additional magazines adds to the weight and bulk.
Weight (measured in kilograms) is a measure of how heavy your equipment is. Your movement speed is entirely determined by weight. Since weight may frequently shift (either by firing rounds or using equipment), it is displayed ingame on the heads-up-display.
Speed Changes Edit
Differences in weight affect speed on a linear scale.
|Amount||Forward Speed||Modifier||Closest TSS Comparison|
|Minimum||5kg||260 ups||130%||No Armor (225ups)|
|Maximum||35kg||140 ups||70%||Heavy Armor (150ups)|
|Midpoint||20kg||200 ups||100%||Light Armor (200ups)|
Bulk is a measure of how large your equipment is. Bulk is measured internally as units of surface area, but displayed ingame as a percentage to better show the differences to the player. Since it is not as frequently changed as weight (magazines don't reduce bulk as they're used up, but shotgun, taser and grenade rounds do), it is not shown on the heads-up-display.
Affected Actions Edit
Bulk affects a number of different interactions. The following is an exhaustive list of what bulk affects:
- Bomb defusing
- Locking doors
- Wedging doors
- Applying C2
- Removing C2
- Removing wedges
It does not however affect arresting speed.
Speed Changes Edit
Like weight, bulk adjusts the speed on a linear scale.
|Amount||Modifier||Bomb Defusal||Wedge Remove||C2 Remove||Lockpicking||C2 Place||Wedge Place|
|Minimum||8 units||2x fast||2.5 seconds||0.5 seconds||1 second||5 seconds||1.5 seconds||0.6835 seconds|
|Maximum||100 units||2x slow||10 seconds||2 seconds||4 seconds||20 seconds||6 seconds||2.734 seconds|